What is DTB?
The project is basically an arena based multiplayer 3D fighter, with a drunken twist. The goal is create to a create a party game, develop our technical skills and explore game technical industry design, such as frame data and animation cancels. The project has commercial value by adding to the low number of active 3D fighter that there are.
The project itself is a casual but competitive video game for parties. Where the goal is to knock the other players off the platform and be the last person standing. You can throw other players off by picking up and throwing the unconscious bodies. Players are able to kick, punch, dash, grab, block, jump and trigger various power-ups. The platforms are littered with intractable objects to be used against the other players.
The project itself is a casual but competitive video game for parties. Where the goal is to knock the other players off the platform and be the last person standing. You can throw other players off by picking up and throwing the unconscious bodies. Players are able to kick, punch, dash, grab, block, jump and trigger various power-ups. The platforms are littered with intractable objects to be used against the other players.